The main story focuses on the war on the continent of Tamriel taking place 1000 years before the events of Skyrim. Nerevarine’s battle against Dagoth Ur in Morrowind, fractious lords desperately fight against the invasion coming from Oblivion and a civil war rages in the land of Skyrim.
Within the world of Tamriel there are 3 alliances users can join, each consisting of 3 three races to chose from. The Nords, Dunmer (Dark Eves) and Argonians make up the Ebonheart Pact. Forming the Aldmeri Dominion are the Altmer (High Elves), Bosmer (Wood Elves) and Khajiit. Finally the Daggerfall Covenant consisting of Breatons, Redguard and Orcs make up the third available alliance.
The main villain of the story is the King of Worms, Mannimarco who plans to take control over the mortal realm together with the Daedric prince of domination, Molang Bal.
Making sure the entire lore is kept canon, Todd Howard of Bethesda Game Studios “checks in every once in a while” to work together with the development team’s loremasters.
Much of the levelling experience is based around the “core fantasy presented by traditional Elder Scrolls games”. Taking place in a third person environment this time around, players will be utilising a hotbar for various attacks and actions. Skilltrees seem to be more MMO oriented, where players must chose a direction, as they “can’t master everything” this time around, nonetheless joining every guild is still possible.
Random events are also supposed to play a major role, featuring NPCs interacting with each other in occurrences, such as robberies or random dialogue (players can supposedly still slaughter civilians to their liking during these events).
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